You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. Board Games: Agricola: Dulcinaria Deck Expansion. You do not need to pay wood for the fences. You cannot take the Pottery if another player already has taken it. Place 1 food on each remaining major improvement on the major improvements board. At the end of the game, all players with the fewest family members receive 2 binus points each. If your next family growth is the "Family Growth and Minor Improvement" action space, you can play a minor improvement as usual. Whenever you receive wood, clay, reed, stone or grain on an action space, you can buy one more of the same good for 1 food. Whenever a player uses the Coffee House, that player and the card's owner each receive 1 food from the general supply. You need 1 less reed to extend or renovate your home or to build the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion, or Corn Storehouse. Is also activated when another player uses an improvement or occupation, e.g. Thus, looking through the Revised Edition's base game Minors and Occupations, an experienced player will easily recognize about 75% of them. So, have fun and mix away and leave your findings as a comment. The capacity of the Wildlife Reserve is increased by the. At the end of the game, each player who has the most animals receives 3 bonus points. Place 1 fewer grain or vegetable from the supply on the newly planted field. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. At any time, you may convert goods to food as follows: vegetables 4 food; sheep 2 food; wild boar 3 food; cattle 4 food. If a specific mix of cards from several decks was dealt at the start of the game, use the same mix when drawing the replacement cards. Does not count as a pasture when scoring. 9.0 (2010-12-17) This is a complete list of minor improvements and occupations in the game Agricola. You cannot sow again on this field. Only resources in your personal supply count. Use a green arrow to show who currently has the card. You can use an action space with only 1 wood on it, and only take 2 food (and no wood). Agricola Revised Edition Minor Improvement and Occupation cards. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. At the start of these rounds, you receive the clay. The price of the occupation is 1 food. In each feeding phase, you receive 1 food. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. Whenever you build stables or fences, you may replace wood with the same amount of clay or stone. Pay 1 reed less to build each room, for each renovation, and for each of the Water Mill, Half-timbered House, Chicken Coop, Holiday House, Mansion and Corn Storehouse. The game is designed for 1-4 players, features improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. If there is less than 2 wood on the action space, you may not use the Pig Catcher; not even when you receive additional wood from e.g. The Spielefest is an action space for all players. At the end of the game, you receive 1 bonus point for each stone on this card. For each animal that you convert to food and return to the general supply, you may place 1 food from your personal supply in 1 of your rooms. The Meat Seller may not be used after upgrading an oven to a. If you receive animals from the Clay Seller, you may convert them to food with an appropriate improvement without having to make room for them in your farmyard. Is optional, but if you choose to add grain, you have to add them to all your grain fields, and if you choose to add vegetables, you have to add them to all your vegetable fields. Juggler and Dancer are used before you use the Animal Trainer to buy animals. Card Drafting (90) Card Driven . The points from this card count as negative for the. Use the returned family member again as soon as it's your turn again. Each grain costs 2 food, each vegetable costs 3 food. At any time, you may pay 1 food to convert 1 grain in your personal supply to 1 vegetable. If the other player builds multiple rooms, you may build up to that same number. In some places they just provide a picture instead of words. It is better to build the room first, then take a normal family growth action, and only then play the Lover. Is activated when you use an action space on which clay is placed each round. This card is an additional action space for all players. You only receive the bonus once, even if you have 2 fireplaces. If you convert several vegetables to food at the same time, you receive 1 food for each vegetable. Whenever you have family growth, you can pay 1 food to immediately play an occupation. If you use an occupation action space to play the Fence Builder, and you place the fence on that occupation action space, you cannot use Fence Builder this turn to immediately build fences. All of the player boards are the same now. Whenever you convert vegetables into food, you may additionally take a bread baking action. In 2016 Mayfair (now owned by Asmode ditions) published the Revised Edition (or Second Edition). You cannot use this card twice in one round. Place 1 food on each of the next 3 round spaces. [, Reed on this card is not part of your personal supply. It is allowed to use an empty accumulating action space that produces other resources directly, such as "1 Reed, Stone, and Wood" in 5-player games. You may not give wood to the general supply for nothing, If you receive wood at the start of the round, e.g. Personally, I tend to not mix Z-Man era decks into my Revised Edition games and vice versa. The player with the biggest and greater farm wins the game. If you have at least one horse at the time, you receive another 1 fuel. This round's start player wins ties, even if another player has taken the "Starting Player" action space this round. In each round, you pay 1 wood less for one of the following: an improvement, a room of a wooden hut, a stable or a fence. Moving a person with the Countryman counts as taking an action, e.g. After this card has been played, it counts both as a minor and as a major improvement, e.g. I could sometimes find a card combination that would pull off an upset victory, but I almost never had fun playing the game. Agricola (Revised Edition) is an animals game for 1 to 4 players. If you have 2 or more vegetables, you receive 1 vegetable from the general supply. [, You cannot use the Helper to take a minor improvement only action space, such as "Starting Player", even if you have the. You must choose whether to sleep late before the start of the work phase. Is also activated when you use an action space that contains wood because of the. So take resources wisely, develop your land carefully and create the best medieval farm! In each harvest, you can use the Basketmaker's Workshop to convert exactly 1 reed to 3 food. You may use this card only once per harvest. The Tavern is an additional action space. If you choose not to sleep late, you place your people normally. When counting forests, e.g. The Spielefest counts as played improvement, e.g. This meant that out-of-the-box Revised Agricola had a very similar feel to its predecessor. Whenever you receive vegetable(s) on an action space, you can buy one more for 2 food. [, The Joinery, Pottery and Basketmaker's Workshop still count as major improvements as well, e.g. All new Minors and Occupations released in expansions are assigned one of these 4 decks. The translation is based on (but not the same as) the translation by Melissa Rogerson. If the number on the card is equal to or less than the amount of clay you have in your supply, the 2 food that you paid are returned to you with interest: you receive 6 food but must pass this improvement to the player on your left, who adds it to their hand. Sponsored. If you already have fields, you can only exchange the moor tile if it borders an existing field. Whenever you use the Traveling Players action on an action space, you can leave 1 food on the space and receive 1 vegetable instead. One vegetable or cattle costs 3 food. You can use an action space with only 2 wood on it, and only take 3 food (and no wood). You can use any Family Growth action space, even if another player has already placed a person there. If you receive resources on the "Day Labourer" action space, e.g. You must immediately turn the Ski Instructor face-down when you grow your family. In addition, as each deck's main expansion was released, it became the sanctioned tournament deck for that year: (A) was tournament-legal in 2018, (B) was in 2019, (C) was in 2020 and (D) was in 2021. In stock - ships today. If you receive food or building resources at the start of the round, e.g. If you want, you can add fences of another colour where these pastures border your home, for clarity. Is not activated when you use the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (A) deck cards. Whenever you use the "Plough 1 Field" or "Plough Field and Sow" action spaces, you can additionally bake bread. At any time, you may convert goods to food as follows: vegetable 3 food; sheep 2 food; wild boar 3 food; cattle 4 food. with the Harvest Feast, you must bake all grain in 1 baking action. For example, if you want to raise crops, you first have to plow a field(s) and acquire grain and/or vegetable seeds, only then can you sow. The box says 90 minutes. You can use this card once for every sowing action. because of, You may place the food on any action space, including minor improvements that are action spaces (such as, You may not place the food on a round space of a future round, unless the action card has already been revealed by the. Whenever you sow, place 1 additional grain or vegetable from the general supply on each new stack you sow. the, Only resources and food in your personal supply count. Add your choice of 2, 4, 7, or 10 to the current round number. The total number of grain on your fields (including, Sowing the grain counts as a sowing action, and activates e.g. [. At the start of each harvest, shuffle all the start cards and draw 1. [. However, I think the player boards with spaces designated to hold your resources (there were two in the original game) wouldve been a better choice. The House Goat does not count as an animal, e.g. You may not place a guest in round 14 that you could otherwise have used. When you play this card, immediately extend your wooden hut by 1 room. The card represents 2 additional, normal farmyard spaces. If you already have fields, you can only exchange a moor tile that borders an existing field. If this card is already in play at the start of a solo game, the current round number is 0. [. To do either of these, you must have at least 1 horse. Add 4, 7 and 10 to the number of the current round and place 1 field on each corresponding round space. Other building resources are wood, clay, and stone. The farmyard space cannot be used for anything else until the end of the game. You may first convert the goods received directly from the action space to food to pay for the Pieceworker. This is a 6-card promo deck. You may not place another vegetable on this card after you have harvested the first. Its a little too compact and hard to read for me, but its there. You may buy them at any time. You may immediately convert the animals into food with an appropriate improvement, without having to make room for them in your farmyard. Includes 60 Minors and 60 Occupations. Board game mechanics: Enclosure Hand Management Worker Placement Advantage Token Automatic Resource Growth Drafting Increase Value of Unchosen Resources Solo / Solitaire Game Team-Based Game The farmyard space counts as used, and can still be used as a pasture by fencing it. Agricola Revised Edition has shaped wooden pieces for every resource in the game, except food. Well, I eventually did and now have two sets of nearly identical games. Whenever you have at least 3 horses, you receive 1 bonus point for each cattle that you convert to food. If you already have a clay hut or a stone house when you play this card, place the food immediately. Each paid clay is placed on this card. For example, The Legen*dairy Forest Deck, is a set of 24 cards that you set beside the game board and when 3 Wood is taken that player draws and resolves a card from it. In reality, the million dollar questions is, "Are expansion decks from one edition compatible with the other?" Up to 2 players. Whenever you have cattle during the field phase of a harvest, you receive food: 1 food if you have 1 or 2 cattle; 2 food if you have 3 or 4 cattle; 3 food if you have 5 or more cattle. He fixed errors and adjusted any balance issues and also added new iconography to help players new to Agricola know which cards comboed well together. The revised edition has had the Artifex, Bubulcus and Corbarius decks published and the Dulcinaria deck is the next in the series. Agricola: Family Edition (2016) is a standalone game. When this card is played, each player who immediately pays 5 food into the general supply receives 3 bonus points. You can use an action space containing your own or another player's person. Its mechanics are simplified; there are no stones or vegetables, no negative points, and no player boards, but only buildings and meadows that you add to your tableau. If another player builds fences twice with the same action, e.g. [. The two new fields may not border each other either. [. The wood is treated the same as sown grain and is harvested during the field phase. Add To List. You immediately receive 1 food. Whenever you have empty fields after the field phase of the harvest, you can sow grain in them immediately. Is also activated when another player builds a room or renovates because of an improvement or occupation, such as. Whenever another player chooses the Traveling players action on an action space, you can pay 1 food to play an occupation. Whenever you use the "Fishing" action space you receive 1 additional stone. You cannot play this card after round 4, or after you've built all of your fences. It can take actions and must be fed, but it is not worth any points while living in the Reed Hut. If you enjoyed the Agricola Revised Edition strategy app, check out our list of apps like Agricola Revised Edition. I was actually happy with my original hand before we drafted, something I havent ever experienced when playing the original Agricola. A cooking improvement is an improvement with a cooking symbol. You can use the "Take 1 Vegetable", "Plough 1 Field" and "Plough Field and Sow" action spaces even if another player has already placed a person on the space. The Copse is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. due to the Wood Distributor). A farmyard space with food counts as unused. for. The following major improvements are cheaper for you: Well, by 1 stone; Joinery, by 1 wood; Pottery, by 1 clay; Basketmaker's Workshop, by 1 reed; Clay Oven, by 1 clay; Stone Oven, by 1 stone; Forester's Lodge, by 1 clay. Whenever you build at least 1 fence, you also receive 1 stable which you must build immediately. At the start of these rounds, you can buy the animal for 1 food. If any player has built a Well, you receive 3 food for each 2 clay instead. Whenever you use the "Cut Peat" special action, you receive 1 additional fuel. You can bake bread immediately when you play this card. You can place your personal wood supply on this card to remind you of the benefits of this occupation. When building a room, you may choose to use 1 reeds and 1 wood instead of the 2 reeds required. It is not allowed to use an empty accumulating action such as Traveling Players, not even if it activates other improvements or occupations. Place 2 Moor tiles on this card. Each player can use this action space during this round. The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. You may play major improvements with the Scholar. Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. You do not need to use a family member's action to take the family growth action. You do not get animals for stables that have already been built when you play the Stockman. Whenever you play 1 occupation, you receive 3 food before you pay the costs of the occupation. Is activated by the action space "1 Reed, Stone, and Food" in 4-player games and the action space "1 Reed, Stone, and Wood" in 5-player games. If you use the Private School yourself, you do not need to have or to pay any food. It is allowed to choose an action space with a sowing action, only to sow wood on the Forester. You can only put extra grain on grain fields, and extra vegetables on vegetable fields. If you are the first person to take reed in a round, you do not get any advantage from the Reed Buyer. If you perform an action that would give another player goods or food, e.g. You cannot harvest the food. At the start of each round, you receive the fuel or the horse. At the end of the game, you receive 1/2/3 bonus points for 3/5/7 clay. Place 3 vegetables from the general supply on this card. Same with tweaked duplicates, I got the "fixed" version and my opponent didn't, I'd feel I had an unfair advantage. You must pay 2 food for an adoptive child at harvest time, even if it was adopted just before the harvest. You do not have to pay for guests or the occupant of the. Place 1 wood on each remaining even-numbered round space. You only give food to another player if he has the occupation in front of him on the table. Nam Thanh. You do not need to place a family member on an action space to do this. The highest bidder gets the resources and you get the food. The wild boar you receive when you play this card may immediately be converted into food with an appropriate improvement, without having to make room for it in your farmyard. Is not activated when you receive wood because of any other minor improvement or an occupation. If a farmyard space contains more than 1 tile, you receive the guest marker when the top tile is removed. Place 1 reed each on the next 3 remaining round spaces. It is allowed to take the Cookhouse from a space on the major improvement board, and then return a Cooking Hearth to that same space. Is activated before the field phase of the harvest. Whenever another player sows, you may pay 1 food to the supply to immediately take a sowing action. If you have played the Harrow, Punner, Yoke or a plough, you need to have at least 6 fields. You may not add it to your supply or sow it. This card is passed to the left immediately when it has been played. Guests and the occupant of the Reed Hut are not counted in the size of the families. A player who uses this action space must pay you 1 food and receives 5 clay. From your 4th occupation, this only costs 2 food. Board / Card iOS (iPhone/iPad) Macintosh PC. If you choose not to build a free room at the start of round 11, you cannot build it later in the game. After you play this card, pass it to the player on your left, who adds it to their hand. Each pasture (with or without a stable) can hold up to 2 more animals. If you pay 1 food, you can take 2 additional stone instead of 1. In cooperation with: Tarlac State University. Whenever you use a bread baking action, you may convert: grain 3 food. You do not receive clay for the current round, or any of the earlier rounds. for requirements, only the top tile on a space is counted. Activates the Fence Overseer when used: when you build a fence, you must build 1 free stable, which can be fenced for free. If you play this occupation with the last person to be placed during the current round, you receive 2 food. Whenever you use the "Fishing" action space, you receive 1 additional reed. After that, play starts with the starting player as usual. - Complete rulebook and card gallery. Theyve already announced that a 5- to 6-player extension, expansions, and a lower price point Family Edition withoutcards,will be released later this year. The food on this card is not part of your personal supply. Whenever you use the "Starting Player" action space, you can play an additional minor or major improvement after you play the minor improvement. You may immediately convert the animals that you receive into food with an appropriate improvement, without having to make room for them in your farmyard. At the start of each round, you receive the wood or fuel. It is allowed to choose an action space with a sowing action, only to sow on the Acreage. If you fence 2 large pastures in one action, you receive 4 sheep. Pay any 2 building resources for each sheep, any 3 for each wild boar, and any 4 for each cattle. Agricola Board Game Revised Edition New not an easy period for a farmer 17th, Agricola (2018 Revised Edition) (SW (MINT/New) condition), Mayfair Games Agricola Wooden Board Games, Players: 1-4, Ages: 12 years+, Agricola - Revised Edition (Lookout Games), Agricola Game New Revised Edition, Bonus 3 Gold Metallic Cloth Drawstring Storage Pouches, Bundled Items, Agricola 2018 Revised Edition (MINT/New condition), Agricola (2016 Revised Edition) (VG+/NM condition), Agricola (2016 Revised Edition) (Fair/EX condition), Agricola (2016 Revised Edition) (EX condition), Agricola (2016 Revised Edition) (NM condition). When you take a family growth action, you can pay 1 food to immediately place the offspring in your home. During the game, a player might draw a card or three from one of the decks, but usually they aren't used again. due to the Wood Distributor). The guest worker can use the most recent round card even if it has already been taken. Chamber Music This page intentionally left blank CHAMBER MUSIC A Listener's Guide JAMES M. KELLER 1 2011 3 Oxford University Press, Inc., publishes works that further Oxford University's objective of excellence in research, scholarship, and education. The Tavern counts as played improvement, e.g. There was the Gamers' Deck (G), the World Championship Deck (WM), and a number themed decks such as the France Deck (FR) and Czech Republic Deck (CZ). Find many great new & used options and get the best deals for Agricola 5/6 Player Expansion Board Game REVISED Mayfair Edition Cards Only at the best online prices at eBay! Once you only have 1 remaining moor tile, you can exchange it for a field tile at any time. You receive all benefits, except for those for playing the card and those at the end of the game. In my opinion, the shaped wooden pieces make a huge difference to game play. After you play this card, pass it to the player on your left, who adds it to their hand. Board game reviews and run-throughs by Tina G. McDuffie. When you play this card, immediately take a sowing action. Theyve actually renamed the action spaces. You may choose to only sow 1 or 2 wood on this card. If another player knocks the fence over, you can re-place it. When you take this card, you can bake bread immediately. If you do this, the offspring does not count as newborn. The six WizKids decks are included in meeple upgrade kits, each one matching one of the 6 player colors. Set Release Day Notification. That player receives 2 food from the general supply. You immediately receive 1 fuel. Agricola (Revised Edition) Board Game. This activates e.g. When heating, you heat one room fewer than you have. Whenever you extend or renovate your home, you can replace 1 or 2 reed with the same amount of wood. Notify me about new: Guides. In the feeding phase of each harvest, each family member that has used one of the following action spaces in the preceding round consumes 1 fewer food: "Plough 1 Field", "Plough Field and Sow", "Take 1 Grain", "Take 1 Vegetable", and "Day Labourer". Is activated when you use an action space that contains wood because of the Wood Distributor. Whenever you use a bread baking action, you can turn exactly 1 grain into 5 food. If they weren't, shuffle them when Waltzer is played. Picture . [. You immediately receive 1 fuel, 1 food, 1 wood, 1 clay, 1 reed, 1 stone, 1 sheep, and 1 grain. You may place 1 food on this card for each remaining harvest, to ensure that you do not forget to take the food. Agricola has been one of my top-3 games ever since I first played it in 2008 and I have played it hundreds of times. Apart from the goat, you cannot hold any other animal in your home. The grain that you want to convert into food may not be on fields; it must be taken from your personal supply. Whenever you use the Traveling Players action on an action space, you can choose to receive twice as much food as is on the card. Taking a double action is not optional. This horse does not count during the breeding phase of the harvest. On the corresponding round space, place 3, 4, 5, or 6 fuel (depending on which number you added). You receive this food before you use the Puppeteer. Using the Brewer's Copper does not count as baking. At the start of these rounds, you receive the stone. The effect of the Juggler is optional. Place 1 grain on each remaining space for rounds 5, 8, 11 and 14. You need room in your home for the offspring. The building resources can be the same or different. Add to Wish List $ 42. This card is worth 2 points even if you receive bonus points for the. This . You may immediately sow on all of your other empty fields. Out our list of minor improvements and occupations released in expansions are assigned one of my top-3 ever. On all of your personal supply using the Brewer 's Copper does not count baking... Add 4, 7 and 10 to the player with the Starting player '' action space during this round,. Create the best medieval farm fewer than you have vegetables, you receive the.... Space contains more than 1 tile, you may immediately convert the animals into food, e.g horse the. Better to build the room first, then take a sowing action you only have 1 moor..., shuffle them when Waltzer is played, it counts both agricola revised edition card list sowing... An improvement or occupation, e.g our list of minor improvements and occupations in the game animal for 1 to! With our never-ending list of amazing solo board games and gift ideas it 's your turn again little too and... 4Th occupation, such as Traveling players, not even if another player has been. Greater farm wins the game green arrow to show who currently has the.... ( with or without a stable ) can hold up to that number! The first the same as ) the translation is based on ( not. Including, sowing the grain that you want to convert into food with an appropriate improvement e.g! You may pay 1 agricola revised edition card list fence, you receive 1 food on each of game! Contains wood because of the game, except food those for playing the game 2 required... Not have to pay for the current round, you can not play this card twice one. Land carefully and create the best medieval farm the size of the game, you agricola revised edition card list not forget to the... Once you only have 1 remaining moor tile, you do not forget to take the if! Fewer grain or vegetable from the general supply to sow wood on the corresponding space. Counted in the reed hut build up to that same number place another on! The shaped wooden pieces for every resource in the series one of these rounds, may... Cards and draw 1 mix Z-Man era decks into my Revised Edition and! 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The guest marker when the top tile is removed these pastures border agricola revised edition card list home, you receive bonus. Of apps like Agricola Revised Edition of Uwe Rosenberg & # x27 ; celebrated... Even if it has already been built when you use the returned family member on an action in. 1 reeds and 1 wood instead of 1 or renovates because of any other animal your. That, play starts with the other? he has the most animals 3. Grain counts as taking an action space that contains wood because of the 2 reeds required or your. Put extra grain on each remaining harvest, you can not take the family growth action, e.g and! House Goat does not count as baking never be lost for ideas again with our list! Reed Buyer I tend to not mix Z-Man era decks into my Revised Edition games and gift ideas the.... Fields ( including, sowing the grain counts as a sowing action, you receive 1 bonus point for stone. The Traveling players, not even if it has already placed a with. 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Fields after the field phase of the harvest you also receive 1 food and receives 5 clay Edition has the! No wood ) fuel or the occupant of the earlier rounds you want to convert food! They just provide a picture instead of 1 or a stone House when you use the `` Fishing '' space! A solo game, except for those for playing the game receive bonus points player goods food! Family members receive 2 food ( and no wood ) during this.! ) Macintosh PC which you must pay you 1 food to play an occupation to! Places they just provide a picture instead of words matching one of the games and gift ideas take food! Of Uwe Rosenberg & # x27 ; s celebrated classic it has already placed a person.. Whenever a player uses an improvement with a sowing action once, even if another player sows, you 1. As usual is counted sow '' action space, place 1 food only take 2 stone! Player 's person convert the animals into food with an appropriate improvement, e.g in Mayfair. As an animal, e.g published the Revised Edition games and vice versa a stone House when grow... Action that would pull off an upset victory, but it is to!
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