Prerequisites: "Flamecharmer Ploom" Quest in. Windwaker [Common Talent] - Call upon a gust of wind to propel your boat even faster. (+1 Posture, +4 Carry Load). Finishing Touch [Common Talent] - [Dagger] Instantly execute enemies finished with the critical attack of your dagger. Prerequisites: 15 Strength, 5 Intelligence, Meteor Impact [Common Talent, Flamecharm Exclusive] - Aerial moves will follow up into a devastating slam. Prerequisites: Flame Blind, 30 Flamecharm and 25 Strength. (+5 Health). ( +1 Elemental Intensity), Master Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 3-star Thundercaller mantras. It is common to find a sharko inside of the cave behind her, but if none spawn then you can find them at the sharko cave in Lower Erisia. Jus Karita [Common Talent] - Gain the ability to use fist combat against weapons. (+4 Elemental Intensity), Instead of setting your target on fire, create an eruption on hit, dealing 10 damage. Getting hit by another element immediately changes your resistance to that element. Daret-san 9 mo. Decisive Blow [Common Talent, Light] - Dodging an attack increases your Knife's Journey critical chance by 30%. After a performing a Thundercall Combat Mantra, pressing F within a second afterwards delivers extra attacks. (+1 Passive Agility), Prerequisites: Rising Wind (Galebreathe Mantra), The Old Wind [Galebreathe Exclusive] - Glide straight with the power of Gales. 60 nasradikal. (+3 Elemental Intensity, +4 Ether), Confirmed Prerequisites: 25 Intelligence, 15 Charisma, Cooked and, Master Chef [Common Talent] - Buffs applied by food you cook now have their buff effects amplified by +20%. if u know what talent this is then pls tell me cuz its kinda goof (+1 Passive Agility), Prerequisites: assassinate 10 enemies, 10 Agility, Now You See Me [Common Talent] - Your stealth when crouching is increased. Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. If you successfully hit the shock the moment someone tries to carry you, you immediately get back up and trigger the related talents. Chain Reaction [Common Talent, Intelligence] - When applying a potion effect to someone who already has one, the new effect is amplified. "Larger foes" being anything that isn't a humanoid NPC. (+10 Sanity), Precise Swing [Common Talent] - After landing a critical your next light attack will chip past your opponent's block. You need agility and not charisma I think. If you steal more ether than you can fit in your ether bar, convert it into tempo. Warden's Blades - Creates 4 spinning blades that revolve around you very fast. Dark Synergy [Shadowcast Exclusive] Engulf your enemy in shadows when flourishing them. (+4 Elemental Intensity), Dancing Steps [Common Talent, Flamecharm Exclusive] - Fire mantras now move you in the direction you're facing. Summon Cauldron - Make a cauldron appear from your memories. Feathered Glider [Tiran Exclusive] - As a show of independence when they come of age, Tirans will strike out on their own with just their hand-crated glider, gliding down from the mountain peaks where they make their homes. Here is my Google doc with some builds i used during my deepwoken playtime some of them are taken from other people or youtubers. (+1 Passive Agility). (+4 Sanity, +1 Elemental Intensity), Prerequisites: 35 Flamecharm, Fire Forge (Flamecharm Mantra), Prerequisite: 20 Agility, 30 Flamecharm, Hell's Partisan. Ready or Not [Common Talent] - The first attack you get struck by while out of combat deals half of its damage. (+5 Elemental Intensity, +2 Ether), Explosive Finish [Common Talent, Flamecharm Exclusive] - If an enemy is on fire when you flourish, blast them away with a fire blast. One will also spawn at the lightkeepers temple. Legion Kata [Common Talent] - Gain the ability to use the, Adept Galebreather [Galebreathe Exclusive] - You can now obtain 1-Star Leveled Galebreathe mantras. Bypasses the ingredient cap and will not make Diluted/Nothing potions. Robber Baron [Common Talent] - You hold onto more items when defeated. You remember the warmth of your youth. Using Cap artist in the depths makes you have normal gravity, Master Thief [Common Talent, Agility, Charisma] - Gain more notes when mugging a player. Generally dangerous to use without Pyromaniac. Prerequisite: Turn in 5 pure ores at a blacksmith. Increases the odds of the item with the lowest rate appearing. (+2 Elemental Intensity). (+4 Passive Agility), Empowered Eruption [Common Talent, Flamecharm & Eruption Exclusive] - Your next Eruption after landing a critical is empowered with increased range and damage. Cancelling your roll quickly will grant dodge frames equals to the length of a regular roll. Prerequisites: 25 Strength & 40 Heavy Weapons Mastery, Harsh Response, Use a Greatsword. Full Reset [Common Talent] - Knocking an enemy resets your resonance cooldowns. Enemies who knock you restore only half of the posture and health they would normally obtain (50% -> 25%). If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw. Natural increase in Stealth. Prerequisite: 65 Willpower, 40 Intelligence. Jessamine will ask you to kill a king thresher. Shadow Chains [1 Star Mantra] - Chains of shadow. (+10 Carry Load, +4 Elemental Intensity, +3 Health), Prerequisite: 65 Thundercall, 25 Strength / 25 Agility, Static Blade, Overcharge [Common Talent, Thundercall Exclusive] - Your next dash after activating Static Blade is enhanced by lightning (+2 Elemental Intensity, +3 Health), Static Blade [Common Talent, Thundercall Exclusive] - Hitting blocks, blocking or parrying hits will now generate an electric charge in your blade, granting a small speed buff. Prediction - Predict an opponents attack and reflect it. Tacet Drop Kick - Turn invisible before appearing above the target, knocking the enemy down if hit. Stacks with other means of fall damage reduction. Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. Jolt Cast [Common Talent, Thundercall Exclusive] - Every perfect casted thundercall mantra builds a stack of jolt cast. (+5 Health), Low Blow [Common Talent, Agility Exclusive] - Your attacks against ragdolled enemies no longer deal reduced damage. You must reset your mantras with an Amnesic Driftwood and mod the mantra again to benefit from the reduced cost. Tempest Wind [Galebreathe Exclusive] - Cast Wind Blade while sliding to unleash a quick whirlwind attack. Prerequisites: 20 Strength, Murmur: Tacet, Jus Karita. All Thundercall mantras always apply this, despite the description saying "a chance". After you don't take damage for 3 seconds, gain 300% health regen while running. When casting Lightning Impact, hover above the ground and fire multiple projectiles. (+3 Ether, + 2 Health). Thanks. Prerequisites: 100 Fortitude, 100 Willpower, Perseverance, Bottom Freeze [Common Talent, Frostdraw Exclusive] - Hitting chilled enemies with projectiles while they are on ice freezes them to the ground. Adept Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 1-Star Leveled Flamecharmer Mantras. Ice Beam - Release a ray of ice that freezes what it hits. You can still be damage but wont be knocked even at 0%. One Handed Training [Common Priority Talent] - [Heavy Weapons] You can now wield heavy weapons one handed. Prerequisites: 60 Flamecharm and Agitating Spark, Pleeksty's Faith [Common Talent] - When on fire, automatically quench flames at the cost of some ether. Prerequisites: Using Rapier, 40 Light Weapon, Fast Blade [Common Talent] - Extend the speed boost off parrying. Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. Prerequisites: 55 Charisma, all Silvertongue talents, Cap Artist [Common Talent, Agility] - Pressing [R] while crouching allows you to fake being dead. They will ask you to kill "mineskippers". You cannot parry attacks during the invisibility, which could trip up your muscle memory. The player will say "Hey, over here!" (25s cooldown) (+1 Passive Agility), Prerequisites: Revenge (Agility Mantra), Shared Demise, 90 Agility, Dustlunge [Common Talent, Agility Exclusive] - You can now assassinate your enemies from much farther, shadestepping to their location if they're too far. Create an account, join our Discord server and read our editing policy! Thanks : r/deepwoken. Prerequisites: Frostdraw at Power 1 or obtain through Frostdraw Trainer (Nell), Glacial Ice [Common Talent, Frostdraw Exclusive] - Your frost is now considerably more intense. Friction reduction from ice sheets is negated. Master Ironsinger [Common Talent] - You can now obtain 3-star Ironsinger mantras. Charisma] - Allies recover twice as fast from being knocked when charmed by you. Prerequisite: Discovery of Fire, 1 Flamecharm. Wildfire [Common Talent, Flamecharm Exclusive] - Pressing [F] before releasing your Flame Impact will release a wider but shorter flame. Ice Smash [1 Star Mantra] - Ready a mace made of ice, and smash it onto the ground in front of you. Blighted Song [Common Talent, Shadowcast Exclusive] Attaching your Shadow Chains to enemies disables your ability to cast mantras. Mutual Exclusive: Return to the Dark Ages. Prerequisite: Escape from The Depths once. (+4 Elemental Intensity). Shadow Travel [Rare Talent, Shadowcast Exclusive] - Teleport to a location in exchange for Ether cost. Talk to Ciea which is located inside of the hive widow cave entrance. QuickDraw [Common Talent] - Allows you to fire your offhand gun right after swinging [not necessary on dual guns]. Provides I-frames for the duration of the invisibility (3 seconds). Prerequisites: Power 10, 65 Thundercall, Thundercaller. Saint Jay last for double the duration of Chill, Saint Jay COMPLETELY does not work with crystallization, Agitating Spark [Common Talent] - If you hit an opponent that you've lit on fire, it spreads to anyone nearby. Allies who are charmed get up in 5 seconds instead of the usual 10 when knocked. Eruption Path: Lava Serpent [Flamecharm Exclusive] - Your fire abilities proc an eruption under the enemies feet instead of burn. You will automatically gain this at Power 10 on all new slots. (Does not proc "Golden Tongue" Talent). (+5 Elemental Intensity), The following Galebreath Mantras have knockback and can benefit from this talent: Airforce, Champions Whirlwind, Tornado Kick, Gale Punch , Rising Wind, Wind gun, Prerequisites: 50 Galebreathe, Breathing Impact, Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe. Passive insanity gain from The Depths is reduced. (+1 Elemental Intensity). Prerequisites: Corpse Explosion, 50 Flamecharm & 70 Shadowcast, Hungry Flames [Common Talent] - When you have no Ether, consume Stomach and Water to instantly cast your next fire mantra. ago. The self damage to activate it is lowered, along with your cooldown on Jumpstart. Last Laugh [Common Talent, Flamecharm Exclusive] - Gain the ability to incinerate yourself. Offensive includes mentions to Race, Gender, Sexual Preference and Religion. (+4 Ether). Ice Mantras cost 40% less ether if casted while standing on ice. (+20 Ether), Health Pack [Common Talent] - It's extra health, do you need anything else? Repairing restores? (+9 Carry Load). Granted by [.] Can even glide from major islands to another nearby. 60 second cooldown. (+3 Health). You can find a more detailed list of Physical Mantras here. Mantras Sing - Charm those around you with your powerful voice. If you have the blind flaw, you will have a little more vision unlike other races with the blind flaw. Need: Charm Caster Human Architecture Brick Wall Fortitude: 100 Willpower: 100 You refuse. This talent prevents a talent from being rollable in a deck of hands. Gourmand [Common Talent] - Your hunger and thirst gain from eating increased. Justicar's Prowess [Common Talent] - Jus Karita +30% posture damage against other fist styles. Damage slightly increases as health decreases. Lightweight [Common Talent] - Move faster when your armor runs out of durability. (+3 Elemental Intensity), Cryostasis [Common Talent, Frostdraw Exclusive] - When block broken, fragile freeze yourself, negating the damage of the next attack. Taunt - Taunt those around you, causing them to be unable to jump and to take extra damage. Suffocation prevent the victim from casting mantras and deal damage overtime. Reflected damage is stored in the repulsion itself. Depending on the prerequisite, you can unlock them for your next hand if you completed the following requirements. NPC is located at Songseeker outside of the mineshaft entrance. Prerequisites: Achieve a Power level of 5 and a Light Weapons attribute of 25, talk with. You create an AoE stun and slow around you when you start gripping someone. (+3 Elemental Intensity, +1 Health). Shoulder Bash - Rush into your enemies with your full physical force. Cult of Personality [common Talent, Charisma Exclusive] - You gain +3% PEN for each person Charmed, capping at +15% PEN. Isshin's Ring. Prerequisites: Herbivore, 10 Fortitude, vomit once. (+10 Sanity, +1 Posture), Prerequisites: 15 Fortitude, 15 Willpower. Prerequisites: Jus Karita and Swiftkick Prodigy, Blade's Edge [Common Talent] [Spears] - Damage dealt with the tip of the spear is increased by 10% (+2 Passive Agility). Alloyed Whaling Knife can passively proc this effect on its Critical Attack with a 30% chance. (+1 Posture, +4 Carry Load), Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. Excavator [Common Talent] [Quest Talent] - Chance to receive two sets of ore when mining, mine ores a lot faster. (+1 Passive Agility). Pyromania [Common Talent] - Self-inflicted fire damage is reduced. 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