{ Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack . Thus, it doesn't matter exactly what your exact damage bonus is, your ability damage is: For ranged and magic, the tier used to calculate damage is the lower of the tier of the weapon wielded and the ammunition/spell used. For example, the drygore mace is a main-hand fastest-speed melee weapon with tier 90 accuracy and tier 90 main-hand fastest-speed damage; thus, it is perfectly tiered. Off-hand weapons gives half the damage of the main-hand. Waterfall Quest is particularly of note, as it is fairly short, and unlike most other quests, have absolutely no requirements (does not require for players to defeat anything, and while they may be attacked by aggressive monsters, even level 3 players can complete it with some food) but gives enough experience to bring Attack and Strength straight to level 30, skipping to mithril weapons. Better weapons ensure higher damage output and a higher chance to hit. Additionally, certain features require unlocking the relevant upgrades to use. t Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack . When using abilities, the damage of the weapon is scaled to its speed. At maximum stacks, this deals about 40,000 damage per minute. WebDisclaimer: This tier list is sarcastic and based off the attack level tiering system found in OSRS. 4 Boomerangs 1. = 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. Level 20 Mithril Scimitar + Mithril Armour. 4 Boomerangs 1. When wielded together they offer 150% the damage per second of the main-hand by itself. This cookie is set by the web hosting provider GoDaddy. On damaging attacks: 100% chance to apply a stack of parasites to deal 5 times 18-31 bleed damage over 9 seconds. Requires 80 Defense 2. The overall damage will correspond to the above table. This also means that players may not always use the best gear available to them as they might not be able to afford it, or because they dont think its worth buying new gear at low levels where leveling is fast. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc. Thus if there is a budget in mind purchasing a higher tier main-hand and lower tier off-hand is the better choice. A level 60 weapon will always be worse than a level 70 weapon which will always be worse than a tier 75 weapon which will always. and so on. Defenders are off-hand equipment that provide both offensive and defensive bonuses. The cookie is used to store the user consent for the cookies in the category "Analytics". The most notable whips are the. RuneScape Wiki is a FANDOM Games Community. This often applies to weapons not intended for use in combat. Both dual wielding and using a two-handed weapon give 150% of the damage of use of a main-hand weapon alone. There are a lot of different choices out there which makes it hard to choose, so here is a few ideas on what weapons and armour you should look at for Melee: Level 1 Iron Scimitar + Iron Armour. The duration of Sunshine and Death's Swiftness is increased by 25%. With high combat stats and high level gear, alongside a Scrimshaw of aggression or aggression potions, it is possible to AFK these monsters for an extremely long time. The cookies is used to store the user consent for the cookies in the category "Necessary". For other uses, see. Increases the chance of weapon poison being applied to the player's target by 5%, and increases damage dealt by the poison by 5%, Creates an 7x7 tile blackhole for 21 seconds that grants +25% melee damage and damages the current target. Level 75 Firemaking is required to light them or make them. They dont last as long as other Auras either and will carry a hefty cooldown. The hourly cost is based on average rate of use in combat. . Each additional activation within this timeframe adds another stack of parasites and restarts the effect, capping at 937 to 1562 damage per hit. Magic weapons do not have a damage bonus, as damage is provided by the spell selected and scaled to the speed of the weapon. Unfourtunately, this item degrades over time, and must be repaired after 10 hours of combat. A powerful weapon that sacrifices speed for damage per hit. Lacks prayer bonus Torva (73.7M RS3 Gold) 1. Slower than scimitars, maces, and daggers, but can deal the same damage per hit as a shortsword of the same metal type, except with slashing impact instead of stabbing. The accuracy of all weapons is dependent solely on tier; class, hand, and speed do not affect it. RuneScape Wiki is a FANDOM Games Community. imagine still fucking this up. + When using abilities, the damage of the weapon is scaled to its speed. All prices factor in the number of tries required to get each perk at level 99 with extremes. To reset the aggression timer simply run away and come back or use a Scrimshaw of aggression or aggression potions. In RuneScape, certain items and gear will be locked behind a level requirement, meaning that players need to train their skills up to a certain level before they are able to utilize that particular weapon or piece of armour. WebThe Blade of Nymora and Blade of Avaryss have tier 90 accuracy and tier 80 damage The hardened fighter torso has tier 50 armour and tier 65 damage Incorrect speed weapons have a damage value that corresponds to the same tier but a different speed. When combined with an Off-hand drygore longsword, you can have extreme damage and accuracy. Doubles base life point regeneration to 0.2% every 6 seconds, and allows regeneration during combat (stacks with Fortitude.). This method of training does require the elite Morytania achievements (only for the best experience rates; not a strict requirement), many quests (the entire Myreque series up through and including River of Blood), seedicide (only if the player desires the additional Farming experience), and a high combat level. Lacks prayer bonus Torva (73.7M RS3 Gold) 1. = In fact, there is the Berserker, Reckless and Maniacal Auras that can help you to boost your Melee, Magic and Ranged respectively. This means that weapons of equivalent tiers will typically deal equivalent damage over time. Ammunition provides the same bonus as a main-hand fastest weapon: Two-handed fast weapons (most shortbows) have a damage bonus of, Two-handed average weapons (most two-handed crossbows and longbows, but not shieldbows) have a damage bonus of, Shieldbows (which are two-handed average) have a damage bonus of. Fun weapons are special low-damage weapons. In general, each world offers better experience per kill than the one before it until the player no longer has enough resources to continue. Please see optimal PvM perk setup for details on the best-in-slot perks. Necessary cookies are absolutely essential for the website to function properly. In general, weapons of the same tier (eg: Steel) have the same damage per second ratio, with two-handed weapons dealing the combined damage of a one-handed weapon and its off-hand of the same tier. To buy and wield more advanced kitchen weapons the player must complete the Recipe for Disaster subquests. Since we are looking at traits such as Melee, Magic and Ranged, then there are some great Auras then you can focus on. Bleeds or Damage over time (DOT) abilities do a small amount of damage over a period of time. An uncommonly seen weapon. This weapon is identical to the shortsword in every way, except that it does not have off-hand equivalents. Perks can be beneficial to players in PvM, for example the precise perk increases the minimum hit of abilities and autoattacks. High level players can receive close to 2 million experience per hour in a chosen combat style at world 100, by using the guaranteed adrenaline buff to have high damage area of effect abilities such as quake, hurricane and meteor strike available with no concerns for adrenaline. Choosing the best possible gear for Melee can be a difficult choice, since its not always down necessarily to what the best weapon is that you have at the time. Web5 List of other melee weapons 5.1 Machetes 5.2 Dorgeshunn weapons 5.3 Void Knight equipment 5.4 Slayer weapons 5.5 Mjolnirs 5.6 Decorative (Castle Wars) swords 5.7 Silver and Blisterwood weapons 5.8 Miscellaneous 5.9 Quest weapons 5.10 Discontinued weapons 5.11 Fun weapons 6 See also Types Melee weapons fit into many general I thought the attack level reduction for warhammers was only up to rune, am I mistaken? . Useful potions for PvM include potions that protect against dragonfire and poison effects used by some bosses. We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. Melee weapons are more commonly used than other weapons available, because they do not require ammunition to use, unlike most Magic or Ranged weapons. The Elder rune longsword +5 and its off hand equivalent have a level 90 Attack requirement to wield and have tier 85 accuracy and damage. For example: {\displaystyle d} The Black mask/Slayer helmet gives bonuses against assigned monsters and slayer tasks and keep combat more interesting when compared to killing the same monster for hours at a time. Requires 80 Defense 2. Your next melee attack within 6 seconds deals 10% increased damage, The target takes 20% increased damage from bleeds for 10 seconds, If already poisoned, refreshes poison and deals extra poison hitsplat, Best in slot gloves for all combat styles for non-poison-immune monsters, Bladed Dive's area of effect increases to 5x5 if wielding a halberd type weapon, Not recommended due to its high usage cost, Dragon Breath has a 10% chance of burning opponent with a, Each successful attack grants +0.1% hit chance to a max of +3%, lasting up to 54 seconds after the last attack, Becomes permanently untradeable once worn, Protection Prayers and deflection curses block 10% more damage, Has the effects of the amulet of souls and reaper necklace, Special attack can be used whilst using any weapons of the same style, Grants a passive effect which periodically saps the life points of the opponent and heals the wearer, Teleports the wearer to their respawn point with all of their items and their familar when they die, The strongest tradeable Ranged and Magic cape, Can be imbued with two perks of its constituent skills' capes, These perks are active on any worn capes except, Grants the effects of its constituent capes, Heals the user for 5% of melee damage dealt, Requires 4 pieces of the corresponding scroll, Superior versions are untradeable, have more powerful effects and last 4 hours, Also increases the Prayer points restored by, Functions from both pocket slot and inventory, When the player exits combat, charges are drained from the urn in place of your adrenaline, Created by combining specific potions with, Can be activated to grant a more powerful effect. ) Just use the highest level weapon you can afford on the progression list: Vanquish (75) > Arma bstaff (77) > Chaotic Staff (80) > Obliteration (87) > Noxious Staff (90) > Staff of Sliske (92) *Alternatively, you can buy an Inquisitors staff (80) if you boss a lot, since it is effectively a T97 staff where it works. Abyssal Vine Whip 6. This has a level requirement of Invention 99 with extreme invention potions. WebThe Blade of Nymora and Blade of Avaryss have tier 90 accuracy and tier 80 damage The hardened fighter torso has tier 50 armour and tier 65 damage Incorrect speed weapons have a damage value that corresponds to the same tier but a different speed. = WebTier usually corresponds to the Defence level required to equip armour, and the Attack, Magic, or Ranged level required to wield weapons. Requires 80 Defense 2. Is the fifth strongest spear to use against the, Is the strongest non-degrading melee weapon in the game outside of, Degrades: both the main-hand and off-hand have, Each hit with the abyssal scourge applies a stack of. Both have tier 88 damage but tier 85 accuracy. From the RuneScape Wiki, the wiki for all things RuneScape (tier 70) 1114.4 0 0 0 No Tank 75 - - Slime hunter armour (tier 75) 1270.4 Use Revolution++ with the following bar: Meteor Strike, Berserk, Hurricane, Quake, Cleave. When 3, 4, and 5 pieces of the set are worn: The armour has a set effect called Herald of Chaos which provides multiple bonuses depending on how many pieces of the armour set are worn, requiring at least two pieces to gain the first effect: From the RuneScape Wiki, the wiki for all things RuneScape, https://runescape.wiki/w/Recommended_equipment_for_PvM/Melee?oldid=35958852. This is a partial listing of all the important unlocks (full listing). If unable to create overloads or extremes due to a low Herblore level. f They are non-tradeable and can only be obtained sequentially starting from the lowest tier. Equally as fast as a dagger. Through the Invention and Ancient invention skills, players can augment their body and leg slot armour and weapons and to create and add perks to them. By adjusting their settings, the player can determine which drops will be consumed and which drops will be collected. qw vi zn yf tz pg Full Bandos (5M RS3 Gold) 1. . Though in the case of armour, we often see that you need to reach certain requirements for armour such as having to have completed certain quests or need to have obtained a certain amount of money. It allows the player's adrenaline to be maintained after the end of a boss fight, and allows it to be used at the start of the next round. The cookie is a session cookies and is deleted when all the browser windows are closed. I see you dodged all of KempQ's 300 DWH PvP videos. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Advertisement". Requires 80 Defense 2. When wielded together they offer 150% the damage per second of the main-hand by itself. ( Tier affects the damage bonuses and ability damage given by armour and weapons and the accuracy of weapons. OSRS is the official legacy version of RuneScape, the largest free-to-play MMORPG. These powerful two-handed weapons mainly appear in, The whip is an uncommon weapon type that is functionally similar to a scimitar, in that it hits low for its level, but quickly to compensate for the relatively low hits. This cookie is installed by Google Analytics. No type is superior to any other, as they vary in attack style, and speed/damage. the rune chainbody is treated as a normal tier 48 item, not a tier 50 item with a penalty. Contents Two handed Dual WebWeapons Off-hand weapons gives half the damage of the main-hand. The most notable whip is the. The damage is capped at the lowest of the tiers of the ammunition and the weapon. Not formulaic tiers. Combat familiars are ideal for getting faster kills. Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack . Anima Core of Zaros (59.7M gold) 1. Food and potions heal 10% more lifepoints. Thus if there is a budget in mind purchasing a higher tier main-hand and lower tier off-hand is the better choice. Just use the highest level weapon you can afford on the progression list: Vanquish (75) > Arma bstaff (77) > Chaotic Staff (80) > Obliteration (87) > Noxious Staff (90) > Staff of Sliske (92) *Alternatively, you can buy an Inquisitors staff (80) if you boss a lot, since it is effectively a T97 staff where it works. WebComparison of high-level melee weapons The following two tables provide a comparison of two-handed and dual-wielded melee weapons requiring an Attack or Strength level above 75. WebIt provides low Magic defence bonuses and high Ranged defence bonuses. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. One-handed weapons can be used with a shield in the shield slot and two-handed weapons prevent the use of the shield slot. ( 5 Given the vast amounts of options that you have, its easy to get confused as to what is best for you. Your successful attacks generate 0.5% additional adrenaline. Melee armour. WebOver 500,000 experience per hour can be obtained with following setup: Melee halberd (power armour, blood amulet, super melee potion, dragon rider lance recommended). Players should always use the best tier of weapons they can wield and afford. This is an amulet that wont degrade in some certain situations is the best in slot for Magic, and does well with Melee and Ranged. All level 75 weapons are (for all intents and purposes) exactly the same DPS as each other. Scimitars are, however, generally more expensive than daggers and maces and do not carry the latter's prayer bonus. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". For example, capes are a great way to help enhance your character. WebWeapons Off-hand weapons gives half the damage of the main-hand. Press question mark to learn the rest of the keyboard shortcuts. However, it can be used with two-handed abilities, many of which can cause large amounts of damage. This is a persistent cookie used for monitoring the website usage performance. Effective tier penalties apply for hybrid and power armour. No reason to choose Barrelchest (T60) over D2h for example. A powerful weapon that sacrifices speed for damage per hit. Lower level prayers are also available but seldom used. A very popular weapon that can hit just as fast as a mace or dagger, but is also equally weak. In non-PvP areas, they can sometimes be used to hit other players for no damage. PvM damage reduction is exclusive to tank armour and shields, while PvP damage reduction is available to all armour types. corresponds to equipment tier Imperfectly tiered equipment is not perfectly tiered. 100 The cookie is used by cdn services like CloudFare to identify individual clients behind a shared IP address and apply security settings on a per-client basis. {\displaystyle t} Alternatively, the Void Knight armour with the melee helm (from the Pest Control minigame) has a set effect of increasing attack and strength bonuses but at the cost of low defensive stats. Deals up to 275% damage and restores half of the damage to health and 2.5% to prayer, and uses 50% adrenaline. Players have the choice between two-handed weaponry or dual wielding main-hand and off-hand weapons. To gain proper experience rates, the player being carried should have high enough accuracy to land a large percentage of their hits. Can be only used when a shield is equipped: This set also provides increased damage based on missing, High Alch Mode requires 200 springs to unlock, Disassembly Mode requires another 400 springs, Can consume unwanted charms and spirit gems, Only burns herbs that the player has the Herblore level to clean, Can be upgraded to collect all herbs which are not burned, Only grants experience if the player has the Farming level to plant the seed, Can be upgraded to collect all seeds which are not destroyed, Can be upgraded to collect unburied bones. Magic weapons do not have a damage bonus, as damage is provided by the spell selected and scaled to the speed of the weapon. The cookies store information anonymously and assign a randomly generated number to identify unique visitors. Incoming damage dealt to the player is reduced by 30, 40, and 50%, The remaining damage is applied as a bleed that hits 5 times, dealing 20% of the stored damage per hit every 2 ticks until the stored damage depletes, Repaired with the equivalent piece of untrimmed, Note that this effect only triggers when using, The 20% adrenaline gain after using an ultimate ability stacks with other adrenaline-saving effects, including the. Unequipping any of the armour pieces while the player has some adrenaline within the +20% increased adrenaline cap from the set effect will cause the extra adrenaline to be lost immediately. This article assumes that players are training Attack, Strength, and Constitution more or less equally. Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack. Damage bonus, much like weapon damage, is a simple multiplier of the tier. Thus if there is a budget in mind players can purchase a higher tier main-hand weapon and use it in combination with a lower tier off-hand. The displayed weapon damage is a simple multiple of the weapon's tier. The top weapons in the group A are Nutcracker and Spite Sword. For magic and other ranged weapons, the hover-overs won't directly show these numbers, but the combined effect of ammunition/spell should give damage in this table as well. There are a lot of different choices out there which makes it hard to choose, so here is a few ideas on what weapons and armour you should look at for Melee: Level 1 Iron Scimitar + Iron Armour. Some weapons in the last group are Rusty Sword and Cursed Sword. There are of course a lot of alternatives out there for you to discover, and some of the items that are best for you will vary depending on the approach to the game that you are taking. In general, for training melee, it is most effective to kill monsters with a weakness to melee attacks. Not recommended due to its high purchase cost and lack of passive. Melee weapons fit into many general categories. The multiplier varies with hand, speed, and weapon type. , which always rounds down: i.e. The following table applies to the shown bonuses of all melee weapons, all thrown weapons, and all ranged weapons which generate their own ammunition (e.g. Some weapons in the last group are Rusty Sword and Cursed Sword. The south-west and south-east corners spawn 15+ creatures that are aggressive and will attack the player upon respawn. The player cleaves at their target for 62%-190% initial ability damage, before inflicting a bleed of 6 hits. Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features. WebMelee weapons fit into many general categories. Ammunition provides the same bonus as a main-hand fastest weapon: Two-handed fast weapons (most shortbows) have a damage bonus of, Two-handed average weapons (most two-handed crossbows and longbows, but not shieldbows) have a damage bonus of, Shieldbows (which are two-handed average) have a damage bonus of. Identical to a warhammer of the same metal type, except it causes slashing impact instead of crushing. t WebThe Blade of Nymora and Blade of Avaryss have tier 90 accuracy and tier 80 damage The hardened fighter torso has tier 50 armour and tier 65 damage Incorrect speed weapons have a damage value that corresponds to the same tier but a different speed. It is calculated as These cookies track visitors across websites and collect information to provide customized ads. Blood amulet of fury or Bunyip is enough to heal for a complete AFK experience. For maximum adrenaline gain, the second ultimate should be used exactly 18 seconds, or 10 global cooldowns, after the first ultimate. Full Bandos (5M RS3 Gold) 1. Base DPS set for Melee This is useful for many bosses because it has a very nice 87 Melee damage bonus. The damage reduction of armour depends on the slot, type, and tier. Combat potions and overloads are extremely important in all types of PvM encounters, as they greatly increase accuracy (hit chance), damage and defence. This offers the best boost of damage from all of the amulets that you can get in the game. 1.1 Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack . For example, the drygore mace is a main-hand fastest-speed melee weapon with tier 90 accuracy and tier 90 main-hand fastest-speed damage; thus, it is perfectly tiered. Web5 List of other melee weapons 5.1 Machetes 5.2 Dorgeshunn weapons 5.3 Void Knight equipment 5.4 Slayer weapons 5.5 Mjolnirs 5.6 Decorative (Castle Wars) swords 5.7 Silver and Blisterwood weapons 5.8 Miscellaneous 5.9 Quest weapons 5.10 Discontinued weapons 5.11 Fun weapons 6 See also Types Melee weapons fit into many general Rs3 Best In Slot Melee Weapons on September 27, 2021 Kharidian tier 82, 2023 accuracy, 1180 damage tetsu katana tier 85, 2178 accuracy, 1561 damage ripper claw. Requires 70 Defence 2. A slashing weapon that is functionally identical to the scimitar, with the only differences being cosmetic. For example: 500 The damage for ammunition and weapon are added together with speed/hand weightings, with the overall result giving the above table. This is available for most items with at least tier 70. It is recommended that players train around worlds 70-80, bringing their own armour and weapons, for the fastest experience rates. Pages using DynamicPageList parser function, Main and off-hand weapons that do not provide their own ammunition do not have a damage bonus (generally dual-wielded crossbows). https://runescape.wiki/w/Weapon/Melee_weapons?oldid=35950849. junior4l1 WebComparison of high-level magic weapons The following two tables provide a comparison of two-handed and dual-wielded magic weapons requiring a Magic level of 75 or above. Use Revolution++ with the following bar: Meteor Strike, Berserk, Hurricane, Quake, Cleave. Generally players can use either dual wielding or two-handed weapons for most forms of PvM and do not need to invest in both types; players can opt for the most cost effective choice from weapons available. This means that after a certain number of uses they will either degrade to dust, i.e. They can be repaired using 10,000 and 5,000, Do not have the +9 Prayer bonus that the main-hand Drygore mace has, Smithable: both the main-hand and off-hand can be made at a. Alternatively, a two-handed weapon combines the damage of the two weapons. However, maces are unique among other weapons of a given metal in that they carry a prayer bonus which makes them useful for those who make heavy use of. These cookies ensure basic functionalities and security features of the website, anonymously. Due to the Elite Dungeon experience nerf, being carried in Elite Dungeon 3 no longer grants a large sum of experience an hour. WebDisclaimer: This tier list is sarcastic and based off the attack level tiering system found in OSRS. 10 For magic and other ranged weapons, the hover-overs won't directly show these numbers, but the combined effect of ammunition/spell should give damage in this table as well. When combined with an Off-hand drygore longsword, you can have extreme damage and accuracy. For the free players' guide, see. Has a chance on attacking an opponent to inflict corrupting damage. Most bosses cannot be stunned. WebComparison of high-level melee weapons The following two tables provide a comparison of two-handed and dual-wielded melee weapons requiring an Attack or Strength level above 75. Potions are well worth the extra cost. The cookie is used to store information of how visitors use a website and helps in creating an analytics report of how the website is doing. The first hit of the bleed deals 30%-105% ability damage. An uncommonly seen weapon. The potency level will increase every 10 minutes and will reach its maximum at level 4 (+2% to base XP). Equipment without bonuses is tierless. To allow all the abilities to activate automatically, go to. Equipment with all their relevant bonuses reflected by a single tier (and correct type and speed) are referred to as perfectly tiered. nothing, or to a broken or component state from which they can be repaired. You can increase your Ranged bonus with Avas Device, and Kiln Capes are great for boosting your Melee, Magic and Ranged which of course is very relevant to what we have been discussing already. d Using a second ultimate while the effect is active will remove the status, regardless of how much time is remaining. All basic abilities generate 1% more adrenaline. The following bonuses and effects are influenced by equipment tier: The following bonuses/effects are not influenced by equipment tier: The main types of armour - tank, power, hybrid, PvP - have varying penalties for calculating their equipment stats from their tier. The most highlighted weapons in group S are Giantkiller and Flint. The cookie is used to store the user consent for the cookies in the category "Performance". 4 Boomerangs 1. Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet. The 2-tier penalty for medium helmets, chainbodies, and square shields does not apply here. Scimitars are, however, generally more expensive than daggers and maces and do not carry the latter's prayer bonus. Web2 Armour tier penalty 3 Imperfect tiers 4 Formulae 4.1 Weapon accuracy 4.2 Weapon damage 4.3 Armour value 4.4 Armour damage bonus 4.5 Armour life points bonus 4.6 Damage reduction 4.7 Dungeoneering tier 5 See also Effects of equipment tier The following bonuses and effects are influenced by equipment tier: Equipment bonuses: Once you hit the next attack level, there's zero reason whatsoever to use weapons from a previous tier. This page was last modified on 6 December 2022, at 11:44. using the following formula: This cookie is native to PHP applications. The following two tables provide a comparison of two-handed and dual-wielded melee weapons requiring an Attack or Strength level above 75. This page was last modified on 17 February 2023, at 23:56. Melee weapons fit into many general categories. Cures poison and reduces poison damage by 100% for 1.5 minutes, Cures poison and reduces poison damage by 100% for 6 minutes, Cures poison and reduces poison damage by 100% for 9 minutes, Cures poison and reduces poison damage by 100% for 12 minutes, The cape's perk provides the effects of a.
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